If you're only using darth mod there should'nt be any problems, if you've other mods witch conflict some of their features will not be accessibles. March 27, , PM If your mods conflic with the patch. If your mods are conflicting with each others, the game will run but some of the mods features could not appear. Hope I was clear enought. Note: a mod will never mess your game files so just try. I've used 2 mods so far and just recently downloaded the mod manager.
Sorry if I'm asking for the obvious but this got me stunned. Et sekund er som et minutt her inne Minutt som en time. So you don't need to worry about conflicts between CA-provided pack files, but it IS interesting to see what files they overwrote in patch. It gives you a real sense of how each patch modifies the game assets. Originally Posted by Sevasti. Anyway, here's the little error message, and it's debug report. Unhandled Exception has occurred in your application.
If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Make sure you backup your mods. It is about 2gb so give it some time. Afterwards, run the mod manager and see if it gives you the error. If it doesn't, proceed to put your mods back into the gamefolder, run mod manager, and enjoy.
February 17, , PM I've made sure that both the game and mod manager are on the same drive, and it can see all the mod files that are in the Empire data folder, but whenever I try and launch the game with the mod manager, it gives me an application load error. I can run the game through Steam, but it only loads with the various texture mods installed, and none of the other ones that need the manager.
Any idea what's going on? March 29, , AM June 11, , AM July 17, , PM Originally Posted by LtChambers. NEW: I added rudimentary conflict detection between pack files. It's quite useful to see which files are overwriting which between the various pack files. I also added the ability to view all pack types, not just mod packs.
But you can only arrange the load order when viewing mod packs only. When you launch the game from the mod manager, your user. When you start the manager, it will detect which mods were configured last time and list those first in the list - any newly detected mod packs are sorted in alphabetical order.
Also, don't worry about it overwriting your settings in user. Once you check which mods you want enabled, you have to run the game from Mod Manager at least once to set the script up. March 21, , AM 5. March 21, , AM 6. But great Work, simple,complet launch order and fonctionnal. I notice that when your text file isn't blank at start it duplicate entries not a big deal. March 21, , AM 7. Originally Posted by waronmars.
LtChambers- the user. March 21, , AM 8. Originally Posted by MrThib. BTW, I've noticed that the manager don't put the ";" at end of lines, and that prevent mod from launching even in unicode format tested. March 21, , AM 9. Re: Mod Manager 1. March 21, , AM I might give this thing a try.
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